# Location of Vamp SDK # VAMPDIR = ../vamp-plugin-sdk VAMPLIBDIR = $(VAMPDIR)/vamp-sdk # Location of our plugins # PLUGINDIR = plugins # Compile flags # CXXFLAGS := $(CXXFLAGS) -DNDEBUG -O2 -Wall -I$(VAMPDIR) -I. #CXXFLAGS := $(CXXFLAGS) -DNDEBUG -O2 -march=pentium3 -mfpmath=sse -ffast-math -Wall -I$(VAMPDIR) -I. # Libraries required for the plugins. Note that we can (and actively # want to) statically link libstdc++, because our plugin exposes only # a C API so there are no boundary compatibility problems. # PLUGIN_LIBS = -L$(VAMPLIBDIR) -Wl,-Bstatic -lvamp-sdk -laubio -lfftw3f -Wl,-Bdynamic #PLUGIN_LIBS = -L$(VAMPLIBDIR) -lvamp-sdk /usr/lib/libaubio.a /usr/lib/libfftw3f.a #PLUGIN_LIBS = -L$(VAMPLIBDIR) -Wl,-Bstatic -lvamp-sdk -laubio -lfftw3f -Wl,-Bdynamic $(shell g++ -print-file-name=libstdc++.a) # Flags required to tell the compiler to make a dynamically loadable object # PLUGIN_LDFLAGS = -shared -Wl,-Bsymbolic -static-libgcc # File extension for a dynamically loadable object # PLUGIN_EXT = .so ## For OS/X with g++: #PLUGIN_LDFLAGS = -dynamiclib #PLUGIN_EXT = .dylib ### End of user-serviceable parts PLUGIN_OBJECTS = libmain.o $(patsubst %.cpp,%.o,$(wildcard $(PLUGINDIR)/*.cpp)) PLUGIN_HEADERS = $(patsubst %.cpp,%.h,$(wildcard $(PLUGINDIR)/*.cpp)) PLUGIN_TARGET = vamp-aubio$(PLUGIN_EXT) all: $(PLUGIN_TARGET) $(PLUGIN_TARGET): $(PLUGIN_OBJECTS) $(PLUGIN_HEADERS) $(CXX) $(LDFLAGS) $(PLUGIN_LDFLAGS) -o $@ $(PLUGIN_OBJECTS) $(PLUGIN_LIBS) clean: rm -f $(PLUGIN_OBJECTS) distclean: clean rm -f $(PLUGIN_TARGET) *~ */*~