size_t m_stepSize;
size_t m_blockSize;
size_t m_channelCount;
+ int m_minpitch;
+ int m_maxpitch;
+ bool m_wrapRange;
+ bool m_avoidLeaps;
std::deque<float> m_notebuf;
size_t m_count;
Vamp::RealTime m_delay;
Vamp::RealTime m_lastTimeStamp;
float m_currentLevel;
bool m_haveCurrent;
+ int m_prevPitch;
void pushNote(FeatureSet &, const Vamp::RealTime &);
};